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Table of Content: |glxeveloop.loop.sequence module |SequenceLoop |SequenceLoop.handle_event() |SequenceLoop.hooks |SequenceLoop.sequence() |

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glxeveloop.loop.sequence module

class glxeveloop.loop.sequence.SequenceLoop[source]

Bases: object

handle_event()
hooks: Hooks
sequence() None[source]
  • Parse user input into a Statement object

  • Start timer

  • Call precmd method

  • Add statement to History

  • Call cmd method

  • Call postcmd method

  • Stop timer and display the elapsed time

  • In Case of Exit call methods loop_finalization

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