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Table of Content: |glxeveloop.loop.start module |Start |Start.debug |Start.hooks |Start.running |Start.sequence |Start.start() |Start.stop |Start.timer |

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glxeveloop.loop.start module

class glxeveloop.loop.start.Start[source]

Bases: object

debug: bool
hooks: Hooks
running: bool
sequence: sequence
start() None[source]

Runs a Loop until Mainloop.stop() is called on the loop. If this is called for the thread of the loop’s , it will process queue from the loop, otherwise it will simply wait.

stop: stop
timer: Timer

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